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Wesnoth Units database

Wose Sapling

(image)

Rarely seen, even by elves, a Wose is an order of creature about which little is known. The elves are the source of most of this knowledge; they know that these beings are not descended from trees, despite the similarity in form, and they know that a wose is more closely tied to the faerie world than the elves themselves, though in a different way. The motives and workings of their kind are unknown, though most posit the obvious idea that woses are wardens of the natural world.

Woses are utterly unwarlike, but possess a great strength. Younger Woses incorporate the speed of youth into their movements, however, while being faster and more agile than the rest of their kin, they sacrifice some of the power and strength of their elders.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. In woodlands, this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

Advances from:
Advances to: Wose
Cost: 10
HP: 26
Movement: 5
XP: 25
Level: 0
Alignment: lawful
IDME Wose Sapling
Abilities: ambush, regenerates
(image)crush
impact
7 - 2
melee
Resistances:
blade0%
pierce60%
impact40%
fire-50%
cold10%
arcane-30%
TerrainMovement CostDefense
Castle120%
Cave320%
Coastal Reef220%
Deep Water9910%
Flat120%
Forest140%
Frozen220%
Hills230%
Impassable9920%
Mountains330%
Mushroom Grove230%
Sand220%
Shallow Water220%
Swamp230%
Unwalkable9920%
Village120%